WATCH THE WALLS!
Ending up facing the correct way.
How do you
execute the call and make sure that you are facing the right direction?
How do you know how far to turn? Do you remember ladies chain three-quarters?
From a static Square (squared up set) you simply have to count the boys
as you go around. Now you are in Ocean Waves, Eight Chain Thru (facing
couples with the center couples back to back), Columns and Trade By and
various tag positions as you continue on with your lessons.
One reason
that counting the boys as the Ladies Chain Three-quarters works is that
it is the same as counting the walls. Each Square Dancing Call Definition
gives specific instructions to how far to go, which direction to turn,
and how far to turn. A squared up set, as you remember from your
very first lesson is a set of four couples with one couple facing each
of the four walls in the room. For Swing Thru, those who can turn
one-half by the right and then those who can turn one-half by the left.
Each wall is one-quarter, so one half is two walls. In other words,
each arm turn ends with you facing the opposite wall to the one you started.
For star thru, the boys turn one-quarter (wall) right, and the girls turn
one-quarter (wall) left.
Runs and
Folds and Trades require a change in facing direction also. All three
require turning two walls (one-half) - or the wall opposite the one you
were facing. Wheel and Deal is a two wall call (turn one half).
Actually, all of the 'wheel' calls ( Wheel around, Wheel and Deal, Flutterwheel
- boys only), Reverse the Flutter - girls only, Ferris Wheel and Single
Wheel) are all two wall turns except Wheel Thru on the Advanced List which
is a one wall (1/4) call.
Sweep a Quarter
is a one wall. Touch 1/4 is always one wall to the right - Except
Left Touch 1/4 (which must be called as left and requires a turn of one
wall to the left).
Keep squared
to the walls! If the call requires you to slide together and trade
(the ends part of Mix), do not turn toward the center as you are sliding
together. If you do and then turn two walls you will have turned
three walls and have a diamond instead of a line. From couples promenade,
don't stop, heads wheel around: Align your set with the walls as
soon as is convenient (within two or three calls at most). It will
help you further along in the set. If you happen to break down, pair
up and get into standard (boys left and girls right) facing lines (or Eight
Chain Thru at the upper levels) squared to the room.
Calls that
require single dancers to turn can be more confusing than moving within
a specific formation. Peel off, for example. The turning direction
depends on position within the formation as well as requiring a two wall
turn. One wall turns (1/4) are sometimes difficult because they are
over so soon. A quarter is only one wall and happens in about two
musical counts - which is not very long. Lin likes to count three
wall turns (3/4) as two walls and one wall more. If this works for
you - use it!
When is it
ok to ignore the walls? On circulates, watch the person in front
of you in your own circulate path. You may be moving forward only,
or forward and 'round the corner'. On Thars - please pay no attention
to the man behind the curtain or to the walls. Thars turn, which
makes it impossible to turn according to the walls!
John Oldfield